The role requires someone who thinks strategically about the importance of user experience and interface design. Working closely with Business Analysts, Product Management, Regulatory Experts, R&D agile teams, and other relevant stakeholders to advocate for user needs, deliver user research, prototypes and high-fidelity UI design.
The designer will initially work closely with an agile team to create a product offering for a new user group and later transition into a BAU role in the Fenergo UX Design team to help drive a quality user experience across the board.
Main Responsibilities:
- Champion the end user in the product development process
- Create wireframes, prototypes and UI designs to support strategic product initiatives
- Create and maintatin UI styles, standards and patterns in conjunction with other members of the design team
- Drive visual quality and consistency across products and teams through a collaborative design process
- Lead presentations and design reviews with team members and management stakeholders
- Ensure that UX is fully embedded in the agile development process
- Keep up-to-date with legal requirements, standards, guidelines and professional best practice relating to UI design, accessibility, usability testing and usability research
- Monitor and analyse how users work with the product and feed research insights into feature requirements
- Document and maintain User Experience Guidelines and UI pattern libraries
Preferred Experience & Skills
- Experience in a Buy-Side organisation such as Asset Management or a related industry
- Experience working in enterprise software design
Required Experience & Skills
- 3+ years' experience as a UX/UI designer
- Portfolio of successful UX design projects
- Proven history of progressing product designs from initial concept, through architecture, wireframes, and interactive prototypes to finished product
- Ability to work independently, prioritise tasks, meet deadlines
- Excellent written and verbal communication skills
- Strong knowledge and experience using the Adobe Creative Suite, Axure, Sketch and other prototyping tools.
- Strong attention to detail.
- Willingness to travel throughout Europe, the USA and Asia-Pacific regions.
Education
- Bachelor’s or Master’s degree in Human Factors, Human-Computer Interaction or equivalent experience